PhysApps

Archiviato il 25 / 11 / 2013
Archiviato...
Ottenuto
€ 530
Minimo
€ 6.250
Ottimo
€ 8.890
15 Co-finanziatori
Canale
  • Collaborando € 5

    PhysApps

    You will receive the first release of the game for Android or iOS. You will be allowed to vote on whether the application should be pronounced /fisaps/ or /fesaps/.

    > 02 Co-finanziatori
  • Collaborando € 10

    Listing in credits

    You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 08 Co-finanziatori
  • Collaborando € 15

    Student Pack

    Enhance your PhysApp with archives containing all of the supplementary information you need to learn every physics topic easily + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 00 Co-finanziatori
  • Collaborando € 35

    Teaching Pack

    Enhance your PhysApp with the solutions to all suggested enigmas and exercises, and the teaching guide + The archives containing all of the supplementary information you need to learn every physics topic easily + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 01 Co-finanziatori
  • Collaborando € 40

    Programmer Pack

    Enhance your PhysApp with all the information you need to develop an educational videogame, including the basic design document + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 01 Co-finanziatori
  • Collaborando € 50

    Illustrator Pack

    If you are an illustrator or animator, enhance your PhysApp with the Illustrator Pack, which contains advice for professional artists and illustration students + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 00 Co-finanziatori
  • Collaborando € 100

    PHYSAPPS "Total Pack"

    I you don't want to miss out on anything and would like the Student Pack, the Teaching Pack and the Programmer and Illustrator packs, with this contribution you will receive all four packs, together with your copy of PhysApp + You will be listed in the credits as an initial funder of PhysApps.

    > 01 Co-finanziatori
  • Collaborando € 150

    Printed Artbook

    If in addition to the PhysApps Total Pack you would also like the Artbook, this is your reward! + You will be listed in the credits as an initial funder of PhysApps.

    > 00 Co-finanziatori
  • Collaborando € 250

    Sponsor a character in the game

    If you would like your face or that of a friend or family member to be used for a character in PhysApps, this is your reward! A very special present, but only limited numbers are available! We will help you agree on the face you want to immortalise + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    Limited reward
    Only 4 units left

    > 01 Co-finanziatori
  • Collaborando € 300

    Contributor

    If you are a teacher, a programmer or an illustrator, and in addition to acquiring the PhysApps “Total Pack” you wpuld like to learn together with us, see how we work, and visit our studio in Barcelona, why not become a Contributore (this benefit does not include transport or accommodation expenses) + You will be listed in the credits as an initial funder of PhysApps + You will also receive a copy of the first version of the game.

    > 00 Co-finanziatori
  • Collaborando € 1.200

    Official Sponsor

    People or institutions keen establish a special collaboration with the project and who would like their name to appear in advertising materials and at project events (a minimum of one public action per month) + Receive all information about the development of the project and the financial report + Priority listing in the credits as a Official Sponsor of PhysApps + Sponsors will also receive a copy of the first version of the game.

    > 00 Co-finanziatori

Recta final...

23 | 11 | 2013

Hola a tod@s, amigos y amigas de PhysApps,

Estamos llegando al final de la campaña y el objetivo se ha quedado algo lejos...

No obstante, quiero agradeceros personalmente vuestro apoyo: el proyecto ha despertado interés y los integrantes del equipo seguimos pensando que los juegos pueden ser -y serán- una muy buena forma de aprender.

Aprender, además, hemos aprendido mucho durante estos meses.

Un fuerte abrazo y muchas gracias de nuevo

Toni Hernández

PD: ¡Ah! tal y como se comunicó al ganador del concurso paralelo, el museo de la ciencia y la técnica de Oslo era el de la fotografía... ¡gracias por participar también! :-)

Commenti

JA Martínez
Hace 1 decennio
Para conocer un poco más la influencia de los videojuegos en la educación:

games.eun.org/upload/GIS_HANDBOOK_ES.pdf

Este manual se elaboró en el marco del proyecto Juegos en los centros educativos, de European Schoolnet, iniciado en enero de 2008 y finalizado en junio de 2009. Su objetivo era analizar la situación actual de 8 países (Austria, Dinamarca, España, Francia, Italia,
Lituania, Países Bajos y Reino Unido) en materia de videojuegos aplicados al aprendizaje.
Se compone de varios elementos: un resumen y un informe final basado en los resultados de una encuesta realizada a los docentes en Europa, ejemplos prácticos y entrevistas con importantes responsables políticos, investigadores y expertos, así como una comunidad en línea de prácticas y por último, el presente manual para docentes.
El manual está destinado a los docentes interesados en la utilización de videojuegos en sus clases. Aporta la información necesaria para entender los beneficios pedagógicos de los videojuegos y la forma de utilizarlos como recurso educativo y motivacional. Tras leer el manual, los docentes podrán tomar decisiones fundamentadas sobre la elección y uso de videojuegos en clase y disfrutar de todos los beneficios que estos aportan.

European Schoolnet (EUN - www.europeanschoolnet.org) es una red de 31 Ministerios de Educación de Europa y de más allá. Se creó hace más de 10 años para aportar innovación en la enseñanza y el aprendizaje a los principales interesados: ministerios de educación, centros educativos, docentes e investigadores.
La Federación Europea del Software Interactivo (Interactive Software Federation of Europe, www.isfe-eu.org) se creó en 1998 para representar los intereses del sector del software interactivo ante la UE y las
instituciones internacionales. Trece de los principales editores de software interactivo y trece asociaciones comerciales de software interactivo europeas se incorporaron a la ISFE.

Saludos

Joan A. Martínez

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